PLYR GAMING UNIVERSE
  • API Endpoint
  • API Quickstart
  • API REFERENCE
    • Users
      • Authentication
        • PLYR[ID]
          • Login
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          • RevealClaimingCode
          • VerifyClaimingCode
        • PLYR[CONNECT]
      • Check Session JWT
      • Get Basic User Info
      • Get Avatar
    • Game room
      • Create Game Room
      • Join Game Room
      • Pay Game Room
      • Earn Game Room
      • Leave Game Room
      • End Game Room
      • Helpers
        • Is Joined Game Room
        • Join and Pay
        • Earn and Leave
        • Create, Join and Pay
        • Earn, Leave and End
    • Assets
      • Tokens ( ERC-20 )
        • Get PLYR L1 Token List
        • Get User Token Balance
        • Get User Token Allowance
        • Approve User Token Spending
        • Revoke User Token Allowance
        • In-Game Chips
          • Create Chip
          • Mint Chip
          • Burn Chip
          • Transfer Chip
          • Get Chip Balance
          • Get Chip Info
      • NFTs ( ERC-721 )
        • Create NFT
        • Mint NFT
        • Transfer NFT
        • Burn NFT
        • Get NFT Balance
        • List NFTs
        • Check NFT Holding
        • Get NFT Credit
        • Get NFT Info
        • Get Zoo Genes
        • Official PLYR NFTs
          • Get User Zoo Genes
          • Get User Zoo Boosters
          • Get User Zoo Elixirs
      • Badge
        • Create Badge
        • Mint Badge
        • Remove Badge
        • Burn Badge
        • Transfer Badge
        • Get Badge Balance
        • List Badges
        • Get Badge Info
        • Get Badge Count
        • Get Badge by ID
        • Get Badge Owner
        • Check Badge Burn Status
    • Misc
      • Get Session JWT Public Key
      • Verify JWT Locally
      • Activity Logs
      • Get Task Message Status
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  1. API REFERENCE
  2. Assets
  3. Badge

Check Badge Burn Status

Check if a badge is burnt

Checks whether a specific badge has been burnt.

Endpoint: /game/badge/isBurnt/:chain/:contract/:tokenId Method: GET

{
    chain: string;            // Chain ID (e.g., '43114' for Avalanche C-Chain)
    contract: string;         // Badge contract address
    tokenId: string;          // ID of the badge
}
{
    data: {
        isBurnt: boolean;     // Whether the badge is burnt
    }
    status: string;
}
{
  error: string;
  details?: any;
}

Example Usage

// Setup request parameters
const timestamp = Date.now().toString();
const chain = '43114'; // Avalanche C-Chain
const contract = '0x1234567890123456789012345678901234567890'; // Badge contract address
const tokenId = '123'; // Badge ID

// Generate HMAC signature
const hmac = generateHmacSignature(timestamp, {}, secretKey);

// Make the API request
const response = await axios.get(`${apiEndpoint}/game/badge/isBurnt/${chain}/${contract}/${tokenId}`, {
    headers: {
        apikey: apiKey,
        signature: hmac,
        timestamp: timestamp
    }
});

// Process the response
console.log('Is Badge Burnt:', response.data.data.isBurnt);
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Last updated 11 days ago